Caw Gates
60
Mainboard
39 spells β’ 21 lands2.2
Effective CMC
Base 2.221
Lands
Rec 25 β’ -415
Sideboard
7 entries15
Threats
20
Interaction
11
Card Draw
0
Ramp
0
Lifegain
Mana Curve Non-land
1 Mana
9
2 Mana
21
3 Mana
4
4 Mana
1
5 Mana
4
Card Types
Land
21
Instant
16
Creature
15
Enchantment
4
Sorcery
4
10
Total Matches
60%
Match Win Rate
50%
Game Win Rate
9
Different Opponents
Best Matchup
Dimir Terror
π§ π‘οΈ Control - Midrange
100%
Win Rate
1
Matches
1-0
Record
Worst Matchup
Mardu Metalcraft
π‘οΈ Midrange
0%
Win Rate
1
Matches
0-1
Record
All Matchups
| Opponent | Archetype | Matches | W | L | D | Games | Match WR | Game WR |
|---|---|---|---|---|---|---|---|---|
| Jund Wildfire | π‘οΈ Midrange | 2 | 1 | 1 | 0 | 2-3 | 50% | 40% |
| Dimir Terror | π§ π‘οΈ Control - Midrange | 1 | 1 | 0 | 0 | 2-0 | 100% | 100% |
| Mono Blue Terror | π Tempo | 1 | 1 | 0 | 0 | 2-1 | 100% | 66.7% |
| Rakdos Madness | π₯ Burn | 1 | 1 | 0 | 0 | 2-1 | 100% | 66.7% |
| Mardu Metalcraft | π‘οΈ Midrange | 1 | 0 | 1 | 0 | 0-2 | 0% | 0% |
| UWx Familiar | ππ§ Combo - Control | 1 | 0 | 1 | 0 | 0-2 | 0% | 0% |
| Gruul Ponza | π§ π‘οΈ Control - Midrange | 1 | 1 | 0 | 0 | 2-1 | 100% | 66.7% |
| Mono Blue Faeries | π Tempo | 1 | 1 | 0 | 0 | 2-1 | 100% | 66.7% |
| Mono Red Madness | π₯ Burn | 1 | 0 | 1 | 0 | 1-2 | 0% | 33.3% |
Jund Wildfire
π‘οΈ Midrange2
Matches
1-1
Record
50%
Win Rate
Dimir Terror
π§ π‘οΈ Control - Midrange1
Matches
1-0
Record
100%
Win Rate
Mono Blue Terror
π Tempo1
Matches
1-0
Record
100%
Win Rate
Rakdos Madness
π₯ Burn1
Matches
1-0
Record
100%
Win Rate
Mardu Metalcraft
π‘οΈ Midrange1
Matches
0-1
Record
0%
Win Rate
UWx Familiar
ππ§ Combo - Control1
Matches
0-1
Record
0%
Win Rate
Gruul Ponza
π§ π‘οΈ Control - Midrange1
Matches
1-0
Record
100%
Win Rate
Mono Blue Faeries
π Tempo1
Matches
1-0
Record
100%
Win Rate
Mono Red Madness
π₯ Burn1
Matches
0-1
Record
0%
Win Rate
How to Read Matchup Stats:
- Match WR = Win percentage in matches (best of 3)
- Game WR = Win percentage in individual games
- Best/Worst matchups are calculated among opponents faced at least 3 times
- Bye matches are excluded from matchup statistics
Land Base Analysis
21
Total Lands
25
Recommended
21
Color Sources
Too few lands! You have 4 fewer lands than recommended. Consider adding more.
Land Speed
11.0
Tapped
10.0
Untapped
Too many tapped lands! 52% of your lands enter tapped. This will significantly slow your tempo.
Always Tapped Lands:
2x
Azorius Guildgate
4x
Citadel Gate
1x
Idyllic Beachfront
4x
Sea Gate
Mana Fixing
4
Basic Lands
17
Non-Basic
5
Dual Lands
0
Fetch Lands
Tip: Your deck needs 2 colors but only runs 5 dual lands. Consider adding 4-8 more for consistency.
Color Source Analysis
White
Sources:
9
Color Pips:
23
Recommended:
18
Critical! Need ~9 more sources
Blue
Sources:
13
Color Pips:
21
Recommended:
18
Critical! Need ~5 more sources
10
Total Games
0
Games with Mulligan
0.0%
Mulligan Rate
0.0%
Win Rate After Mulligan
Mulligan Impact on Win Rate
Kept Opening Hand
60.0%
After Mulligan
0.0%
Mulligan penalty: You win 60.0% less after mulliganing. Consider keeping more hands or improving mulligan decisions.
Mulligan Rate by Position
On the Play
0.0%
On the Draw
0.0%
Mulligan Depth Analysis
Keep
10 games
100% of total
Mana Curve Distribution
Card Types Distribution
Color Pips Distribution
Rarity Distribution
Land Base Breakdown
Functional Balance
Color Sources vs Requirements
Deck Description & Guide
Mainboard Cards
Creature 12
1x
Guardian of the Guildpact
3x
Outlaw Medic
4x
Sacred Cat
4x
Squadron Hawk
Enchantment 7
4x
Journey to Nowhere
3x
The Modern Age // Vector Glider
Instant 16
4x
Brainstorm
4x
Counterspell
1x
Dispel
4x
Prismatic Strands
3x
Thraben Charm
Sorcery 4
4x
LΓ³rien Revealed
Land 21
2x
Azorius Guildgate
4x
Basilisk Gate
4x
Citadel Gate
2x
Heap Gate
1x
Idyllic Beachfront
4x
Island
4x
Sea Gate
Sideboard Cards
Creature 2
2x
Palace Sentinels
Instant 13
2x
Breath Weapon
1x
Dispel
2x
Envelop
1x
Essence Scatter
4x
Hydroblast
3x
Pyroblast