4 lands spy

Public snapshot of the list, matchup spread, and deck profile.

Analyzed πŸŒ€ Combo drunkenracoon
Tracked Matches
8
2 tournaments Β· 0 one shots
Matchups
7
Paper Matchups first
Main / Side
60 / 15
Cards currently saved
Land Fit
4
-16 vs rec.
Build Notes

Quick signals from the current list.

  • High creature density for control/midrange - may need more answers
  • Excellent card advantage (18 sources) - should maintain resources well
  • Low mana sources (13) for CMC 2.79 - may experience mana problems
Functional Snapshot

Pressure, answers, draw, ramp, lifegain.

Mainboard profile
40
Threats
How many cards actually close the game.
13
Interaction
Removal, counters, and disruptive tools.
18
Card Draw
How often the deck refuels or pulls ahead.
9
Ramp
Extra mana sources and acceleration effects.
4
Lifegain
Cards that buy time and stabilize races.
Choose a section
Mainboard
60
15 sideboard
Avg CMC
2.79
56 nonlands
Colors
3
B / G / R
Lands
4
-16 vs rec.
Mana Curve
Nonland cards by mana value.
Base curve
0 Mana 2
3.6%
1 Mana 10
17.9%
2 Mana 23
41.1%
3 Mana 4
7.1%
4 Mana 6
10.7%
5 Mana 4
7.1%
6 Mana 5
8.9%
7+ Mana 2
3.6%
Card Types
Main deck composition at a glance.
Creature 40
66.7%
Artifact 2
3.3%
Sorcery 14
23.3%
Land 4
6.7%
8
Total Matches
62.5%
Match Win Rate
64.7%
Game Win Rate
66.7%
OTP WR Β· 2/3
66.7%
OTD WR Β· 2/3
11-6
Game Record
Paper Matchups
7 opponents tracked
Opponent Archetype Matches Match Record Game Record Match WR Game WR OTP WR OTD WR Details
Mono Red Madness
πŸ”₯ Burn 2 2-0-0 4-1 100% 80% 0% 100% No data
Rogue
πŸŒͺ️ Rogue 1 1-0-0 2-1 100% 66.7% 0% 100% No data
Spy Combo
πŸ’€ Graveyard 1 0-1-0 0-2 0% 0% 0% 0% No data
Monster Tron
βš”οΈ Aggro 1 0-1-0 1-2 0% 33.3% 0% 0% No data
Izzet Terror
πŸ§ πŸ›‘οΈ Control - Midrange 1 1-0-0 2-0 100% 100% 100% 0% No data
Caw Gates
πŸ§ πŸ›‘οΈ Control - Midrange 1 1-0-0 2-0 100% 100% 100% 0% No data
Gruul Ponza
πŸ§ πŸ›‘οΈ Control - Midrange 1 0-0-1 0-0 0% 0% 0% 0% No data
Mono Red Madness
πŸ”₯ Burn
2 matches
Match record 2-0-0
Game record 4-1
Match WR 100%
Game WR 80%
OTP WR 0%
OTD WR 100%
Rogue
πŸŒͺ️ Rogue
1 matches
Match record 1-0-0
Game record 2-1
Match WR 100%
Game WR 66.7%
OTP WR 0%
OTD WR 100%
Spy Combo
πŸ’€ Graveyard
1 matches
Match record 0-1-0
Game record 0-2
Match WR 0%
Game WR 0%
OTP WR 0%
OTD WR 0%
Monster Tron
βš”οΈ Aggro
1 matches
Match record 0-1-0
Game record 1-2
Match WR 0%
Game WR 33.3%
OTP WR 0%
OTD WR 0%
Izzet Terror
πŸ§ πŸ›‘οΈ Control - Midrange
1 matches
Match record 1-0-0
Game record 2-0
Match WR 100%
Game WR 100%
OTP WR 100%
OTD WR 0%
Caw Gates
πŸ§ πŸ›‘οΈ Control - Midrange
1 matches
Match record 1-0-0
Game record 2-0
Match WR 100%
Game WR 100%
OTP WR 100%
OTD WR 0%
Gruul Ponza
πŸ§ πŸ›‘οΈ Control - Midrange
1 matches
Match record 0-0-1
Game record 0-0
Match WR 0%
Game WR 0%
OTP WR 0%
OTD WR 0%

No matchup data available for this segment yet.

Mana Base
Count, target and source load.
Lands
4
Current total
Target
20
Recommended
Delta
-16
-16 vs rec.
Sources
4
Colored sources
Add about 16 more lands.
Land Speed
How often your mana enters ready.
Tapped
0.0
Untapped
4.0
Tapped ratio 0%
Fast mana base. Only 0% tapped lands.
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
4
Nonbasic
0
Duals
0
Fetches
0
2 main colors with only 0 dual lands.
Multicolor shell with only basics.
Games
8
Tracked hands
Mulligans
3
Games with mulligan
Rate
37.5%
Overall mulligan rate
WR After Mull
66.7%
Post-mulligan results
Keep vs Mulligan
Compare result quality after the opening decision.
Keep
60.0%
5 games
After Mulligan
66.7%
3 games
Gap 6.7%
Mulligans have a noticeable but manageable penalty.
Play / Draw Split
Where mulligans happen more often.
On the Play 33.3%
1/3
Win rate after mulligan: 100.0%
On the Draw 66.7%
2/3
Win rate after mulligan: 50.0%
Mulligan Depth
How results change as you go deeper.

Keep

5 matches
62.5% of total
Win Rate: 60%

1 Mulligan

2 matches
25% of total
Win Rate: 100%

4 Mulligans

1 matches
12.5% of total
Win Rate: 0%
One mulligan creates a moderate drop.
Mana Curve
Distribution by mana value.
Card Types
Type share across the list.
Color Pips
Spell requirements by color.
Rarity
How the list is split by rarity.
Land Breakdown
Basics, duals, fetches and utility.
Functional Balance
Threats, answers, draw, ramp and life.
Sources vs Requirements
Compare mana availability with colored pips.
Decklist
Mainboard and sideboard grouped by role.
Mainboard
60
22 entries
Sideboard
15
7 entries
Types
4
Mainboard groups
Colors
3
Deck identity
Mainboard
Creature
40
Balustrade Spy
4x Balustrade Spy
Gatecreeper Vine
1x Gatecreeper Vine
Generous Ent
4x Generous Ent
Jaspera Sentinel
1x Jaspera Sentinel
Lotleth Giant
2x Lotleth Giant
Masked Vandal
4x Masked Vandal
Mesmeric Fiend
3x Mesmeric Fiend
Nyxborn Hydra
1x Nyxborn Hydra
Overgrown Battlement
4x Overgrown Battlement
Quirion Ranger
2x Quirion Ranger
Sagu Wildling // Roost Seek
4x Sagu Wildling // Roost Seek
//
Saruli Caretaker
4x Saruli Caretaker
Tinder Wall
2x Tinder Wall
Troll of Khazad-dΓ»m
1x Troll of Khazad-dΓ»m
Wall of Roots
3x Wall of Roots
Artifact
2
Lotus Petal
2x Lotus Petal
Sorcery
14
Dread Return
2x Dread Return
Land Grant
4x Land Grant
Lead the Stampede
4x Lead the Stampede
Winding Way
4x Winding Way
Land
4
Forest
3x Forest
Swamp
1x Swamp
Sideboard
Creature
13
Accursed Marauder
2x Accursed Marauder
Avenging Hunter
3x Avenging Hunter
Faerie Macabre
2x Faerie Macabre
Fang Dragon // Forktail Sweep
2x Fang Dragon // Forktail Sweep
//
Healer of the Glade
4x Healer of the Glade
Instant
1
Flaring Pain
1x Flaring Pain
Land
1
Swamp
1x Swamp