Best matchup
Samwise Combo
100%
Matchup snapshot
Full breakdown in the Matchups tab
Worst matchup
Mardu Energy
0% At a Glance
Core numbers for this decklist.
Main / side
60 / 15
Unique cards
24
Lands / target
21 / 22
Colors
Avg mana value
2.41
Effective
-
Creatures
14
Version
1
Mana Curve
Nonland cards by mana value.
4
0
10
1
15
2
4
3
2
5
4
7+
Card Types
Main deck composition at a glance.
Total matches
13
Tracked in this segment.
Match WR
69.2%
Overall rate.
Game WR
64.5%
Single game rate.
Opponents
11
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.Samwise Combo
Record
2-0-0
MWR
100%
GWR
100%
Rogue
Record
2-0-0
MWR
100%
GWR
80%
Mardu Energy
Record
0-1-0
MWR
0%
GWR
0%
Total matches
8
Tracked in this segment.
Match WR
87.5%
Overall rate.
Game WR
73.7%
Single game rate.
Opponents
7
Distinct decks faced.
Paper Matchups Preview
Top public opponents. Login unlocks the full matchup table.Rogue
Record
2-0-0
MWR
100%
GWR
80%
Dimir Control
Record
1-0-0
MWR
100%
GWR
100%
Domain Aggro
Record
1-0-0
MWR
100%
GWR
66.7%
Total matches
5
Tracked in this segment.
Match WR
40%
Overall rate.
Game WR
50%
Single game rate.
Opponents
5
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.Samwise Combo
Record
1-0-0
MWR
100%
GWR
100%
Mardu Energy
Record
0-1-0
MWR
0%
GWR
0%
Boros Energy
Record
1-0-0
MWR
100%
GWR
100%
Mana Base
Count, target and source load.
Lands
21
Target
22
Delta
-1
Sources
21
Target uses the deck's effective curve, repeatable ramp, and a
1.00x
deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped 7 Untapped 14
Tapped ratio33%
Always tapped7
1x Steam Vents, 2x Watery Grave, 1x Raucous Theater, 1x Undercity Sewers, 2x Blood Crypt
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
2
Nonbasic
19
Duals
7
Tri-Lands
0
4+ Colors
0
Fetches
10
Counted here
Dual
Steam Vents1
Watery Grave2
Raucous Theater1
Undercity Sewers1
Blood Crypt2
Mana Curve
Distribution by mana value.
4
0
10
1
15
2
4
3
2
5
4
7+
Card Types
Type share across the list.
■ Land 21
■ Creature 14
■ Instant 12
■ Sorcery 9
■ Other 4
Color Pips
Spell requirements by color.
24
24
5
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics
2
Duals
7
Tri-lands
0
4+ colors
0
Fetches
10
Utility
0
Functional Balance
Threats, answers, draw, ramp and life.
Threats
14
Interaction
24
Card draw
14
Ramp
0
Lifegain
4
Recursion
7
Sources vs Requirements
Compare actual colored sources with per-color targets.
Decklist
60 main · 15 sideboard · version 1
Mainboard
Creature
14
4
Psychic Frog
2
Emeritus of Ideation // Ancestral Recall
4
Fallaji Archaeologist
4
Archon of Cruelty
Instant
12
2
Traumatic Critique
1
Flashback
4
Flare of Denial
4
Fatal Push
1
Bitter Triumph
Sorcery
9
3
Thoughtseize
2
Faithless Looting
4
Persist
Land
21
1
Steam Vents
4
Polluted Delta
2
Watery Grave
1
Raucous Theater
3
Scalding Tarn
1
Swamp
3
Bloodstained Mire
1
Undercity Sewers
1
Island
2
Blood Crypt
2
Sink into Stupor // Soporific Springs
Card
4
4
Tamiyo, Inquisitive Student // Tamiyo, Inquisitive Student
Sideboard
Creature
3
2
Abhorrent Oculus
1
Harvester of Misery
Artifact
1
1
Chalice of the Void
Instant
6
2
Mystical Dispute
1
Force of Negation
3
Consign to Memory
Sorcery
4
1
Pyroclasm
1
Molten Collapse
2
Meltdown
Land
1
1
Island
Mainboard
Creature
14
Instant
12
Sorcery
9
Land
21
Card
4
Sideboard
Creature
3
Artifact
1
Instant
6
Sorcery
4
Land
1