Best matchup
Golgari Gardens
100%
Matchup snapshot
Full breakdown in the Matchups tab
Worst matchup
Mono Red Madness
0% At a Glance
Core numbers for this decklist.
Main / side
60 / 15
Unique cards
22
Lands / target
20 / 20
Colors
Avg mana value
2.85
Effective
1.43
Creatures
16
Version
1
Mana Curve
Nonland cards by mana value.
0
9
1
16
2
3
3
4
4
4
5
4
7+
Card Types
Main deck composition at a glance.
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 2.85
Effective 1.43
Curve delta -1.42 · Tempo view
2
0
21
1
16
2
3
3
4
4
4
5
4
7+
printedeffective
Total matches
11
Tracked in this segment.
Match WR
63.6%
Overall rate.
Game WR
66.7%
Single game rate.
Opponents
9
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.Golgari Gardens
Record
2-0-0
MWR
100%
GWR
100%
Monster Tron
Record
1-1-0
MWR
50%
GWR
50%
Mono Red Madness
Record
0-1-0
MWR
0%
GWR
0%
Total matches
11
Tracked in this segment.
Match WR
63.6%
Overall rate.
Game WR
66.7%
Single game rate.
Opponents
9
Distinct decks faced.
Paper Matchups Preview
Top public opponents. Login unlocks the full matchup table.Golgari Gardens
Record
2-0-0
MWR
100%
GWR
100%
Monster Tron
Record
1-1-0
MWR
50%
GWR
50%
Mono Red Madness
Record
0-1-0
MWR
0%
GWR
0%
No matchup data available for this segment yet.
Mana Base
Count, target and source load.
Lands
20
Target
20
Delta
0
Sources
20
Target uses the deck's effective curve, repeatable ramp, and a
1.00x
deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped 10 Untapped 10
Tapped ratio50%
Always tapped10
1x Bojuka Bog, 3x Goldmire Bridge, 3x Mistvault Bridge, 3x Razortide Bridge
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
0
Nonbasic
20
Duals
9
Tri-Lands
0
4+ Colors
0
Fetches
0
Counted here
Dual
Goldmire Bridge3
Mistvault Bridge3
Razortide Bridge3
Mana Curve
Distribution by mana value.
9
1
16
2
3
3
4
4
4
5
4
7+
Card Types
Type share across the list.
■ Land 20
■ Creature 16
■ Artifact 10
■ Instant 9
■ Sorcery 5
Color Pips
Spell requirements by color.
10
10
15
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics
0
Duals
9
Tri-lands
0
4+ colors
0
Fetches
0
Utility
0
Functional Balance
Threats, answers, draw, ramp and life.
Threats
16
Interaction
22
Card draw
16
Ramp
0
Lifegain
2
Recursion
3
Base vs Effective Curve
See how cost reduction changes the real curve. 2.85 → 1.43Sources vs Requirements
Compare actual colored sources with per-color targets.
Decklist
60 main · 15 sideboard · version 1
Mainboard
Creature
16
4
Refurbished Familiar
4
Kor Skyfisher
4
Myr Enforcer
4
Glint Hawk
Artifact
10
2
Tithing Blade // Consuming Sepulcher
1
Nihil Spellbomb
4
Cryogen Relic
1
Grim Bauble
2
Blood Fountain
Instant
9
2
Thraben Charm
2
Metallic Rebuke
1
Suffocating Fumes
4
Cast Down
Sorcery
5
4
Thoughtcast
1
Raven's Crime
Land
20
3
Ancient Den
1
Bojuka Bog
3
Goldmire Bridge
3
Mistvault Bridge
3
Razortide Bridge
3
Seat of the Synod
4
Vault of Whispers
Sideboard
Creature
2
2
Faerie Macabre
Artifact
3
3
Navigator's Compass
Instant
3
3
Blue Elemental Blast
Sorcery
7
2
Dust to Dust
2
Shrivel
3
Duress
Mainboard
Creature
16
Artifact
10
Instant
9
Sorcery
5
Land
20
Sideboard
Creature
2
Artifact
3
Instant
3
Sorcery
7