Best matchup
Temur Wildfire
100%
Matchup snapshot
Full breakdown in the Matchups tab
Worst matchup
Mono Red Rally
0% At a Glance
Core numbers for this decklist.
Main / side
60 / 15
Unique cards
17
Lands / target
16 / 21
Colors
Avg mana value
2.86
Effective
2.16
Creatures
11
Version
1
Mana Curve
Nonland cards by mana value.
14
1
15
2
3
5
4
4
5
6
7+
Card Types
Main deck composition at a glance.
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 2.86
Effective 2.16
Curve delta -0.7 · Tempo view
18
1
15
2
2
3
5
4
4
5
6
7+
printedeffective
Total matches
8
Tracked in this segment.
Match WR
37.5%
Overall rate.
Game WR
44.4%
Single game rate.
Opponents
7
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.Mono Red Rally
Record
0-2-0
MWR
0%
GWR
20%
Temur Wildfire
Record
1-0-0
MWR
100%
GWR
100%
Mono Red Madness
Record
1-0-0
MWR
100%
GWR
66.7%
Total matches
8
Tracked in this segment.
Match WR
37.5%
Overall rate.
Game WR
44.4%
Single game rate.
Opponents
7
Distinct decks faced.
Paper Matchups Preview
Top public opponents. Login unlocks the full matchup table.Mono Red Rally
Record
0-2-0
MWR
0%
GWR
20%
Temur Wildfire
Record
1-0-0
MWR
100%
GWR
100%
Mono Red Madness
Record
1-0-0
MWR
100%
GWR
66.7%
No matchup data available for this segment yet.
Mana Base
Count, target and source load.
Lands
16
Target
21
Delta
-5
Sources
16
Target uses the deck's effective curve, repeatable ramp, and a
1.00x
deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped 6 Untapped 10
Tapped ratio38%
Always tapped6
4x Contaminated Aquifer, 2x Ice Tunnel
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
10
Nonbasic
6
Duals
6
Tri-Lands
0
4+ Colors
0
Fetches
0
Counted here
Dual
Contaminated Aquifer4
Ice Tunnel2
Mana Curve
Distribution by mana value.
14
1
15
2
5
4
4
5
6
7+
Card Types
Type share across the list.
■ Instant 29
■ Land 16
■ Creature 11
■ Sorcery 4
Color Pips
Spell requirements by color.
41
13
2
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics
10
Duals
6
Tri-lands
0
4+ colors
0
Fetches
0
Utility
0
Functional Balance
Threats, answers, draw, ramp and life.
Threats
11
Interaction
11
Card draw
24
Ramp
0
Lifegain
2
Recursion
4
Base vs Effective Curve
See how cost reduction changes the real curve. 2.86 → 2.16Sources vs Requirements
Compare actual colored sources with per-color targets.
Decklist
60 main · 15 sideboard · version 1
Mainboard
Creature
11
4
Tolarian Terror
1
Murmuring Mystic
4
Sneaky Snacker
2
Gurmag Angler
Instant
29
4
Thought Scour
2
Unexpected Fangs
4
Snuff Out
2
Spell Pierce
4
Mental Note
4
Counterspell
1
Cast Down
4
Brainstorm
4
Abandon Attachments
Sorcery
4
4
Lórien Revealed
Land
16
4
Contaminated Aquifer
2
Ice Tunnel
10
Island
Sideboard
Creature
1
1
Murmuring Mystic
Artifact
2
2
Nihil Spellbomb
Instant
9
2
Steel Sabotage
1
Hydroblast
1
Annul
4
Blue Elemental Blast
1
Agony Warp
Sorcery
3
1
Extract a Confession
2
Arms of Hadar
Mainboard
Creature
11
Instant
29
Sorcery
4
Land
16
Sideboard
Creature
1
Artifact
2
Instant
9
Sorcery
3