Eldrazi Ramp

harm737 Analyzed Modern
Matches
1
Matchups
1
Main / Side
60 / 15
Lands / Target
22 / 19
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Matchup snapshot Full breakdown in the Matchups tab
Best matchup Eldrazi Aggro
100%
Worst matchup Eldrazi Aggro
100%
At a Glance
Core numbers for this decklist.
Main / side
60 / 15
75 cards
Unique cards
28
in the main deck
Lands / target
22 / 19
+3 vs recommendation
Colors
2-color shell
Avg mana value
4.03
38 nonlands, printed
Effective
3.47
0.56 saved by cost reduction
Creatures
15
25% of the list
Version
1
updated Apr 21
Mana Curve
Nonland cards by mana value.
Base curve
Card Types
Main deck composition at a glance.
Sorcery 6
10%
Land 22
36.7%
Creature 15
25%
Instant 7
11.7%
Artifact 4
6.7%
Planeswalker 2
3.3%
Enchantment 4
6.7%
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 4.03 Effective 3.47 Curve delta -0.56 · Tempo view
printedeffective
Total matches
1
Tracked in this segment.
Match WR
100%
Overall rate.
Game WR
100%
Single game rate.
Opponents
1
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Eldrazi Aggro
1 matches
Record 1-0-0
MWR 100%
GWR 100%
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No matchup data available for this segment yet.

Total matches
1
Tracked in this segment.
Match WR
100%
Overall rate.
Game WR
100%
Single game rate.
Opponents
1
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Eldrazi Aggro
1 matches
Record 1-0-0
MWR 100%
GWR 100%
Login to search opponents, inspect full tables and open detailed post-side insights.
Mana Base
Count, target and source load.
Lands
22
Current total
Target
19
Scaled for 60 cards
Delta
+3
+3 vs recommendation
Sources
40
Land cards plus repeatable ramp
You are about 3 lands above target.
Target uses the deck's effective curve, repeatable ramp, and a 1.00x deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped ratio14%
Always tapped3
1x Bojuka Bog, 1x Commercial District, 1x Stomping Ground
Fast mana base. Only 14% tapped lands.
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
3
Nonbasic
19
Duals
2
Tri-Lands
0
4+ Colors
1
Fetches
5
Counted here
Dual Commercial District1 Stomping Ground1
4+ colors Cavern of Souls1
Mana Curve
Distribution by mana value.
Card Types
Type share across the list.
■ Land 22 ■ Creature 15 ■ Instant 7 ■ Sorcery 6 ■ Artifact 4 ■ Enchantment 4 ■ Planeswalker 2
Color Pips
Spell requirements by color.
3
20
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics 3
Duals 2
Tri-lands 0
4+ colors 1
Fetches 5
Utility 0
Functional Balance
Threats, answers, draw, ramp and life.
Threats 17
Interaction 24
Card draw 15
Ramp 18
Lifegain 3
Recursion 2
Base vs Effective Curve
See how cost reduction changes the real curve.
4.03 → 3.47
Sources vs Requirements
Compare actual colored sources with per-color targets.
1 sources · needs 0
1 sources · needs 0
2 sources · needs 0
3 sources · needs 3
7 sources · needs 19

Decklist

60 main · 15 sideboard · version 1

Mainboard
60 cards
Creature
15
4 Sowing Mycospawn
2 World Breaker
1 Sire of Seven Deaths
1 Icetill Explorer
2 Formidable Speaker
3 Emrakul, the Promised End
2 Devourer of Destiny
Artifact
4
4 Talisman of Impulse
Enchantment
4
4 Utopia Sprawl
Planeswalker
2
2 Ugin, Eye of the Storms
Instant
7
3 Kozilek's Return
4 Kozilek's Command
Sorcery
6
4 Malevolent Rumble
2 Ancient Stirrings
Land
22
1 Bojuka Bog
1 Boseiju, Who Endures
1 Cavern of Souls
1 Commercial District
4 Eldrazi Temple
3 Forest
1 Ghost Quarter
1 Misty Rainforest
1 Sanctum of Ugin
1 Stomping Ground
4 Ugin's Labyrinth
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
Sideboard
15 cards
Creature
2
2 Soulless Jailer
Artifact
8
3 Trinisphere
2 Vexing Bauble
3 Disruptor Flute
Instant
3
3 Unholy Heat
Sorcery
2
2 Fade from History