Best matchup
12 Post
100%
Matchup snapshot
Full breakdown in the Matchups tab
Worst matchup
Boros Energy
0% At a Glance
Core numbers for this decklist.
Main / side
60 / 15
Unique cards
24
Lands / target
21 / 21
Colors
Avg mana value
2.38
Effective
2.22
Creatures
21
Version
4
Mana Curve
Nonland cards by mana value.
17
1
8
2
4
3
4
4
5
5
1
7+
Card Types
Main deck composition at a glance.
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 2.38
Effective 2.22
Curve delta -0.16 · Tempo view
17
1
9
2
5
3
4
4
5
5
1
7+
printedeffective
Total matches
5
Tracked in this segment.
Match WR
60%
Overall rate.
Game WR
54.5%
Single game rate.
Opponents
5
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.12 Post
Record
1-0-0
MWR
100%
GWR
66.7%
Reanimator
Record
1-0-0
MWR
100%
GWR
100%
Boros Energy
Record
0-1-0
MWR
0%
GWR
0%
No matchup data available for this segment yet.
Total matches
5
Tracked in this segment.
Match WR
60%
Overall rate.
Game WR
54.5%
Single game rate.
Opponents
5
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.12 Post
Record
1-0-0
MWR
100%
GWR
66.7%
Reanimator
Record
1-0-0
MWR
100%
GWR
100%
Boros Energy
Record
0-1-0
MWR
0%
GWR
0%
Mana Base
Count, target and source load.
Lands
21
Target
21
Delta
0
Sources
21
Target uses the deck's effective curve, repeatable ramp, and a
1.00x
deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped 2 Untapped 19
Tapped ratio10%
Always tapped1
1x Undercity Sewers
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
4
Nonbasic
17
Duals
5
Tri-Lands
0
4+ Colors
0
Fetches
6
Counted here
Dual
Canopy Vista2
Underground Sea2
Undercity Sewers1
Mana Curve
Distribution by mana value.
17
1
8
2
4
3
4
4
5
5
1
7+
Card Types
Type share across the list.
■ Creature 21
■ Land 21
■ Instant 13
■ Sorcery 3
■ Planeswalker 2
Color Pips
Spell requirements by color.
32
21
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics
4
Duals
5
Tri-lands
0
4+ colors
0
Fetches
6
Utility
0
Functional Balance
Threats, answers, draw, ramp and life.
Threats
23
Interaction
24
Card draw
19
Ramp
0
Lifegain
0
Recursion
0
Base vs Effective Curve
See how cost reduction changes the real curve. 2.38 → 2.22Sources vs Requirements
Compare actual colored sources with per-color targets.
Decklist
60 main · 15 sideboard · version 4
Mainboard
Creature
21
1
Murktide Regent
1
Brazen Borrower // Petty Theft
3
Yuriko, the Tiger's Shadow
2
Ingenious Infiltrator
4
Spellstutter Sprite
4
Orcish Bowmasters
4
Flitterwing Nuisance
2
Changeling Outcast
Planeswalker
2
2
Kaito, Bane of Nightmares
Instant
13
1
Murderous Cut
4
Fatal Push
4
Force of Will
4
Brainstorm
Sorcery
3
3
Thoughtseize
Land
21
2
Island
1
Misty Rainforest
4
Polluted Delta
2
Canopy Vista
2
Swamp
2
Underground Sea
1
Undercity Sewers
1
Verdant Catacombs
4
Wasteland
2
Sink into Stupor // Soporific Springs
Sideboard
Creature
2
1
Air Elemental
1
Plague Engineer
Enchantment
2
2
Back to Basics
Instant
10
2
Sudden Edict
1
Echoing Truth
3
Consign to Memory
3
Surgical Extraction
1
Hydroblast
Sorcery
1
1
Thoughtseize
Mainboard
Creature
21
Planeswalker
2
Instant
13
Sorcery
3
Land
21
Sideboard
Creature
2
Enchantment
2
Instant
10
Sorcery
1