Best matchup
Golgari Gardens
100%
Matchup snapshot
Full breakdown in the Matchups tab
Worst matchup
Jund Wildfire
0% At a Glance
Core numbers for this decklist.
Main / side
60 / 15
Unique cards
20
Lands / target
20 / 20
Colors
Avg mana value
2.50
Effective
1.40
Creatures
16
Version
1
Mana Curve
Nonland cards by mana value.
12
1
16
2
4
4
8
5
Card Types
Main deck composition at a glance.
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 2.50
Effective 1.40
Curve delta -1.1 · Tempo view
24
1
16
2
4
4
8
5
printedeffective
Total matches
7
Tracked in this segment.
Match WR
57.1%
Overall rate.
Game WR
52.9%
Single game rate.
Opponents
7
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.Golgari Gardens
Record
1-0-0
MWR
100%
GWR
100%
Dimir Terror
Record
1-0-0
MWR
100%
GWR
66.7%
Jund Wildfire
Record
0-1-0
MWR
0%
GWR
33.3%
No matchup data available for this segment yet.
Total matches
7
Tracked in this segment.
Match WR
57.1%
Overall rate.
Game WR
52.9%
Single game rate.
Opponents
7
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.Golgari Gardens
Record
1-0-0
MWR
100%
GWR
100%
Dimir Terror
Record
1-0-0
MWR
100%
GWR
66.7%
Jund Wildfire
Record
0-1-0
MWR
0%
GWR
33.3%
Mana Base
Count, target and source load.
Lands
20
Target
20
Delta
0
Sources
20
Target uses the deck's effective curve, repeatable ramp, and a
1.00x
deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped 10 Untapped 10
Tapped ratio50%
Always tapped10
1x Bojuka Bog, 3x Goldmire Bridge, 3x Mistvault Bridge, 3x Razortide Bridge
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
0
Nonbasic
20
Duals
9
Tri-Lands
0
4+ Colors
0
Fetches
0
Counted here
Dual
Goldmire Bridge3
Mistvault Bridge3
Razortide Bridge3
Mana Curve
Distribution by mana value.
12
1
16
2
4
4
8
5
Card Types
Type share across the list.
■ Land 20
■ Creature 16
■ Artifact 15
■ Instant 5
■ Sorcery 4
Color Pips
Spell requirements by color.
11
14
13
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics
0
Duals
9
Tri-lands
0
4+ colors
0
Fetches
0
Utility
0
Functional Balance
Threats, answers, draw, ramp and life.
Threats
16
Interaction
16
Card draw
18
Ramp
0
Lifegain
2
Recursion
4
Base vs Effective Curve
See how cost reduction changes the real curve. 2.50 → 1.40Sources vs Requirements
Compare actual colored sources with per-color targets.
Decklist
60 main · 15 sideboard · version 1
Mainboard
Creature
16
4
Utrom Monitor
4
Kor Skyfisher
4
Refurbished Familiar
4
Glint Hawk
Artifact
15
3
Black Mage's Rod
2
Sewer-veillance Cam
2
Navigator's Compass
2
Grim Bauble
2
Blood Fountain
4
Cryogen Relic
Instant
5
2
Eviscerator's Insight
3
Thraben Charm
Sorcery
4
4
Thoughtcast
Land
20
3
Ancient Den
1
Bojuka Bog
3
Goldmire Bridge
3
Mistvault Bridge
3
Razortide Bridge
3
Seat of the Synod
4
Vault of Whispers
Sideboard
Artifact
4
2
Tithing Blade // Consuming Sepulcher
1
Nihil Spellbomb
1
Navigator's Compass
Instant
6
3
Blue Elemental Blast
2
Hydroblast
1
Suffocating Fumes
Sorcery
5
2
Duress
2
Dust to Dust
1
Revoke Existence
Mainboard
Creature
16
Artifact
15
Instant
5
Sorcery
4
Land
20
Sideboard
Artifact
4
Instant
6
Sorcery
5