cudo

bobsheff Analyzed Standard Unassigned archetype
Matches
1
Matchups
1
Main / Side
60 / 15
Lands / Target
24 / 22

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Matchup snapshot Full breakdown in the Matchups tab
Best matchup Simic Ouroboroid
0%
Worst matchup Simic Ouroboroid
0%
At a Glance
Core numbers for this decklist.
Main / side
60 / 15
75 cards
Unique cards
21
in the main deck
Lands / target
24 / 22
+2 vs recommendation
Colors
2-color shell
Avg mana value
2.64
36 nonlands, printed
Effective
-
no cost reduction
Creatures
6
10% of the list
Version
1
updated May 5
Mana Curve
Nonland cards by mana value.
Base curve
Card Types
Main deck composition at a glance.
Creature 6
10%
Sorcery 21
35%
Land 24
40%
Instant 9
15%
Total matches
1
Tracked in this segment.
Match WR
0%
Overall rate.
Game WR
33.3%
Single game rate.
Opponents
1
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Simic Ouroboroid
1 matches
Record 0-1-0
MWR 0%
GWR 33.3%
Login to search opponents, inspect full tables and open detailed post-side insights.

No matchup data available for this segment yet.

Total matches
1
Tracked in this segment.
Match WR
0%
Overall rate.
Game WR
33.3%
Single game rate.
Opponents
1
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Simic Ouroboroid
1 matches
Record 0-1-0
MWR 0%
GWR 33.3%
Login to search opponents, inspect full tables and open detailed post-side insights.
Mana Base
Count, target and source load.
Lands
24
Current total
Target
22
Scaled for 60 cards
Delta
+2
+2 vs recommendation
Sources
24
Land cards plus repeatable ramp
Land count is in a healthy range.
Target uses the deck's effective curve, repeatable ramp, and a 1.00x deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped ratio46%
Always tapped11
1x Undercity Sewers, 2x Multiversal Passage, 4x Restless Reef, 4x Watery Grave
46% enter tapped. This is a real tempo cost.
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
8
Nonbasic
16
Duals
13
Tri-Lands
0
4+ Colors
1
Fetches
0
Good fixing for a 2 color shell.
Counted here
Dual Undercity Sewers1 Gloomlake Verge4 Restless Reef4 Watery Grave4
4+ colors Cavern of Souls1
Mana Curve
Distribution by mana value.
Card Types
Type share across the list.
■ Land 24 ■ Sorcery 21 ■ Instant 9 ■ Creature 6
Color Pips
Spell requirements by color.
20
40
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics 8
Duals 13
Tri-lands 0
4+ colors 1
Fetches 0
Utility 0
Functional Balance
Threats, answers, draw, ramp and life.
Threats 6
Interaction 19
Card draw 21
Ramp 0
Lifegain 4
Recursion 3
Sources vs Requirements
Compare actual colored sources with per-color targets.
1 sources · needs 0
14 sources · needs 8
22 sources · needs 16
1 sources · needs 0
1 sources · needs 0

Decklist

60 main · 15 sideboard · version 1

Mainboard
60 cards
Creature
6
3 Emeritus of Ideation // Ancestral Recall
3 Doomsday Excruciator
Instant
9
4 Requiting Hex
3 Shoot the Sheriff
2 Consult the Star Charts
Sorcery
21
3 Duress
1 Deadly Cover-Up
4 Flow State
1 Strategic Betrayal
2 March of the Returned
4 Stock Up
1 Winternight Stories
2 Day of Black Sun
3 Intimidation Tactics
Land
24
1 Undercity Sewers
8 Swamp
2 Multiversal Passage
4 Gloomlake Verge
4 Restless Reef
4 Watery Grave
1 Cavern of Souls
Sideboard
15 cards
Creature
7
3 Qarsi Revenant
4 Oildeep Gearhulk
Instant
2
1 Negate
1 Annul
Sorcery
5
1 Duress
1 Deadly Cover-Up
2 Strategic Betrayal
1 Cruelclaw's Heist
Land
1
1 Cavern of Souls