Caw Gates

veridis Analyzed Pauper
Matches
7
Matchups
5
Main / Side
60 / 15
Lands / Target
20 / 21
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Matchup snapshot Full breakdown in the Matchups tab
Best matchup Mono Black Sacrifice
100%
Worst matchup Dimir Terror
0%
At a Glance
Core numbers for this decklist.
Main / side
60 / 15
75 cards
Unique cards
19
in the main deck
Lands / target
20 / 21
-1 vs recommendation
Colors
2-color shell
Avg mana value
2.20
40 nonlands, printed
Effective
-
no cost reduction
Creatures
15
25% of the list
Version
1
updated Apr 21
Mana Curve
Nonland cards by mana value.
Base curve
Card Types
Main deck composition at a glance.
Land 20
33.3%
Instant 17
28.3%
Creature 15
25%
Enchantment 4
6.7%
Sorcery 4
6.7%
Total matches
7
Tracked in this segment.
Match WR
57.1%
Overall rate.
Game WR
60%
Single game rate.
Opponents
5
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Mono Red Synthesizer
3 matches
Record 1-2-0
MWR 33.3%
GWR 42.9%
Mono Black Sacrifice
1 matches
Record 1-0-0
MWR 100%
GWR 100%
Rogue
1 matches
Record 1-0-0
MWR 100%
GWR 100%
Login to search opponents, inspect full tables and open detailed post-side insights.
Total matches
7
Tracked in this segment.
Match WR
57.1%
Overall rate.
Game WR
60%
Single game rate.
Opponents
5
Distinct decks faced.
Paper Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Mono Red Synthesizer
3 matches
Record 1-2-0
MWR 33.3%
GWR 42.9%
Mono Black Sacrifice
1 matches
Record 1-0-0
MWR 100%
GWR 100%
Rogue
1 matches
Record 1-0-0
MWR 100%
GWR 100%
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No matchup data available for this segment yet.

Mana Base
Count, target and source load.
Lands
20
Current total
Target
21
Scaled for 60 cards
Delta
-1
-1 vs recommendation
Sources
20
Land cards plus repeatable ramp
Add about 1 more lands.
Target uses the deck's effective curve, repeatable ramp, and a 1.00x deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped ratio55%
Always tapped11
2x Azorius Guildgate, 4x Citadel Gate, 1x Idyllic Beachfront, 4x Sea Gate
55% enter tapped. This is a real tempo cost.
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
3
Nonbasic
17
Duals
3
Tri-Lands
0
4+ Colors
2
Fetches
0
2 main colors with only 5 multicolor lands.
Counted here
Dual Azorius Guildgate2 Idyllic Beachfront1
4+ colors Heap Gate2
Mana Curve
Distribution by mana value.
Card Types
Type share across the list.
■ Land 20 ■ Instant 17 ■ Creature 15 ■ Enchantment 4 ■ Sorcery 4
Color Pips
Spell requirements by color.
22
26
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics 3
Duals 3
Tri-lands 0
4+ colors 2
Fetches 0
Utility 0
Functional Balance
Threats, answers, draw, ramp and life.
Threats 15
Interaction 21
Card draw 18
Ramp 0
Lifegain 6
Recursion 8
Sources vs Requirements
Compare actual colored sources with per-color targets.
9 sources · needs 9
12 sources · needs 11
2 sources · needs 0
2 sources · needs 0
2 sources · needs 0

Decklist

60 main · 15 sideboard · version 1

Mainboard
60 cards
Creature
11
4 Squadron Hawk
2 Outlaw Medic
4 Sacred Cat
1 Guardian of the Guildpact
Enchantment
8
4 The Modern Age // Vector Glider
4 Journey to Nowhere
Instant
17
3 Thraben Charm
2 Spell Pierce
4 Counterspell
4 Prismatic Strands
4 Brainstorm
Sorcery
4
4 Lórien Revealed
Land
20
2 Azorius Guildgate
4 Basilisk Gate
4 Citadel Gate
2 Heap Gate
1 Idyllic Beachfront
3 Island
4 Sea Gate
Sideboard
15 cards
Creature
2
2 Palace Sentinels
Instant
13
4 Red Elemental Blast
3 Dispel
4 Hydroblast
2 Breath Weapon