Jund Wildfire

Deck Link: View Original
Analyzed πŸ›‘οΈ Midrange v25

60

Mainboard

40 spells β€’ 20 lands

1.9

Effective CMC

Base 2.2 β€’ 0.3

20

Lands

Rec 20

15

Sideboard

7 entries
Deck Building Tips
  • Low creature density for aggro (28%) - consider 25-30 creatures
  • Very high interaction (45%) - excellent control shell
  • Excellent card advantage (27 sources) - should maintain resources well
  • Moderate lifegain in aggro - may slow down your gameplan
Cost Reduction Cards Detected
Refurbished Familiar
Affinity
Base 4 Eff 1 -3
Min 1 colored mana required
11
Threats
18
Interaction
27
Card Draw
4
Ramp
6
Lifegain
Mana Curve Non-land
1 Mana 10
25%
2 Mana 20
50%
3 Mana 2
5%
4 Mana 8
20%
Card Types
Instant 12
20%
Sorcery 7
11.7%
Land 20
33.3%
Artifact 9
15%
Creature 11
18.3%
Enchantment 1
1.7%
Effective Mana Curve
1 Mana 14
35%
2 Mana 20
50%
3 Mana 2
5%
4 Mana 4
10%
Curve Comparison

2.20

Base CMC

1.90

Effective CMC
Cost Reduction Impact: 0.3 mana saved on average

189

Total Matches

61.9%

Match Win Rate

62.8%

Game Win Rate

34

Different Opponents

Best Matchup

Mono Blue Faeries

πŸ•˜ Tempo

71.4%
Win Rate
14
Matches
10-3
Record
Worst Matchup

Mono Red Madness

πŸ”₯ Burn

41.2%
Win Rate
17
Matches
7-10
Record
All Matchups
Opponent Archetype Matches W L D Games Match WR Game WR
Mono Red Synth βš”οΈπŸ”₯ Aggro - Burn 18 12 6 0 28-22 66.7% 56%
Mono Blue Terror πŸ•˜ Tempo 17 11 3 3 26-12 64.7% 68.4%
Mono Red Madness πŸ”₯ Burn 17 7 10 0 19-22 41.2% 46.3%
Mono Blue Faeries πŸ•˜ Tempo 14 10 3 1 23-9 71.4% 71.9%
Rakdos Madness πŸ”₯ Burn 14 10 4 0 24-14 71.4% 63.2%
Spy Combo πŸ’€ Graveyard / Reanimator 13 8 5 0 18-13 61.5% 58.1%
Jund Wildfire πŸ›‘οΈ Midrange 9 6 2 1 14-5 66.7% 73.7%
Gruul Ramp βš”οΈπŸ›‘οΈ Aggro - Midrange 9 4 4 1 11-13 44.4% 45.8%
Esper Affinity πŸ›‘οΈ Midrange 8 4 2 2 9-7 50% 56.3%
Dimir Terror πŸ§ πŸ›‘οΈ Control - Midrange 8 4 2 2 10-7 50% 58.8%
Grixis Affinity πŸ›‘οΈ Midrange 7 4 2 1 10-2 57.1% 83.3%
Golgari Gardens πŸ§ πŸ›‘οΈ Control - Midrange 7 4 3 0 8-5 57.1% 61.5%
Caw Gates πŸ§ πŸ›‘οΈ Control - Midrange 5 2 3 0 5-5 40% 50%
Rogue πŸŒͺ️ Rogue 5 4 1 0 9-3 80% 75%
Boros Synthesizer πŸ›‘οΈ Midrange 4 3 1 0 6-2 75% 75%
Elves βš”οΈπŸ›‘οΈ Aggro - Midrange 3 3 0 0 5-0 100% 100%
Jeskai Ephemerate πŸŒ€πŸ§  Combo - Control 3 3 0 0 6-1 100% 85.7%
UWx Familiar πŸŒ€πŸ§  Combo - Control 3 3 0 0 6-1 100% 85.7%
Dredge πŸ’€ Graveyard / Reanimator 2 1 0 1 3-1 50% 75%
White Weenie βš”οΈ Aggro 2 1 1 0 3-2 50% 60%
GW Bogles βš”οΈ Aggro 2 1 1 0 3-2 50% 60%
UB Faeries πŸ•˜ Tempo 2 2 0 0 4-1 100% 80%
Mono Black Sacrifice βš”οΈπŸŒ€ Aggro - Combo 2 2 0 0 4-0 100% 100%
Izzet Terror πŸ§ πŸ›‘οΈ Control - Midrange 2 2 0 0 4-0 100% 100%
Gruul Ponza πŸ§ πŸ›‘οΈ Control - Midrange 1 1 0 0 2-0 100% 100%
High Tide πŸŒ€ Combo 1 1 0 0 2-1 100% 66.7%
Mardu Metalcraft πŸ›‘οΈ Midrange 1 1 0 0 2-0 100% 100%
Slivers βš”οΈ Aggro 1 1 0 0 2-1 100% 66.7%
Mono Red Dredge πŸ’€ Graveyard / Reanimator 1 1 0 0 2-0 100% 100%
Altar Tron πŸŒ€πŸ§  Combo - Control 1 0 1 0 0-2 0% 0%
Turbo Fog πŸŒ€πŸ§  Combo - Control 1 0 0 1 0-0 0% 0%
Flicker Tron πŸŒ€πŸ§  Combo - Control 1 0 0 1 1-1 0% 50%
Orzhov Blade πŸ›‘οΈ Midrange 1 1 0 0 2-0 100% 100%
Infect βš”οΈ Aggro 1 0 1 0 1-2 0% 33.3%
Mono Red Synth
βš”οΈπŸ”₯ Aggro - Burn
18
Matches
12-6
Record
66.7%
Win Rate
Mono Blue Terror
πŸ•˜ Tempo
17
Matches
11-3-3
Record
64.7%
Win Rate
Mono Red Madness
πŸ”₯ Burn
17
Matches
7-10
Record
41.2%
Win Rate
Mono Blue Faeries
πŸ•˜ Tempo
14
Matches
10-3-1
Record
71.4%
Win Rate
Rakdos Madness
πŸ”₯ Burn
14
Matches
10-4
Record
71.4%
Win Rate
Spy Combo
πŸ’€ Graveyard / Reanimator
13
Matches
8-5
Record
61.5%
Win Rate
Jund Wildfire
πŸ›‘οΈ Midrange
9
Matches
6-2-1
Record
66.7%
Win Rate
Gruul Ramp
βš”οΈπŸ›‘οΈ Aggro - Midrange
9
Matches
4-4-1
Record
44.4%
Win Rate
Esper Affinity
πŸ›‘οΈ Midrange
8
Matches
4-2-2
Record
50%
Win Rate
Dimir Terror
πŸ§ πŸ›‘οΈ Control - Midrange
8
Matches
4-2-2
Record
50%
Win Rate
Grixis Affinity
πŸ›‘οΈ Midrange
7
Matches
4-2-1
Record
57.1%
Win Rate
Golgari Gardens
πŸ§ πŸ›‘οΈ Control - Midrange
7
Matches
4-3
Record
57.1%
Win Rate
Caw Gates
πŸ§ πŸ›‘οΈ Control - Midrange
5
Matches
2-3
Record
40%
Win Rate
Rogue
πŸŒͺ️ Rogue
5
Matches
4-1
Record
80%
Win Rate
Boros Synthesizer
πŸ›‘οΈ Midrange
4
Matches
3-1
Record
75%
Win Rate
Elves
βš”οΈπŸ›‘οΈ Aggro - Midrange
3
Matches
3-0
Record
100%
Win Rate
Jeskai Ephemerate
πŸŒ€πŸ§  Combo - Control
3
Matches
3-0
Record
100%
Win Rate
UWx Familiar
πŸŒ€πŸ§  Combo - Control
3
Matches
3-0
Record
100%
Win Rate
Dredge
πŸ’€ Graveyard / Reanimator
2
Matches
1-0-1
Record
50%
Win Rate
White Weenie
βš”οΈ Aggro
2
Matches
1-1
Record
50%
Win Rate
GW Bogles
βš”οΈ Aggro
2
Matches
1-1
Record
50%
Win Rate
UB Faeries
πŸ•˜ Tempo
2
Matches
2-0
Record
100%
Win Rate
Mono Black Sacrifice
βš”οΈπŸŒ€ Aggro - Combo
2
Matches
2-0
Record
100%
Win Rate
Izzet Terror
πŸ§ πŸ›‘οΈ Control - Midrange
2
Matches
2-0
Record
100%
Win Rate
Gruul Ponza
πŸ§ πŸ›‘οΈ Control - Midrange
1
Matches
1-0
Record
100%
Win Rate
High Tide
πŸŒ€ Combo
1
Matches
1-0
Record
100%
Win Rate
Mardu Metalcraft
πŸ›‘οΈ Midrange
1
Matches
1-0
Record
100%
Win Rate
Slivers
βš”οΈ Aggro
1
Matches
1-0
Record
100%
Win Rate
Mono Red Dredge
πŸ’€ Graveyard / Reanimator
1
Matches
1-0
Record
100%
Win Rate
Altar Tron
πŸŒ€πŸ§  Combo - Control
1
Matches
0-1
Record
0%
Win Rate
Turbo Fog
πŸŒ€πŸ§  Combo - Control
1
Matches
0-0-1
Record
0%
Win Rate
Flicker Tron
πŸŒ€πŸ§  Combo - Control
1
Matches
0-0-1
Record
0%
Win Rate
Orzhov Blade
πŸ›‘οΈ Midrange
1
Matches
1-0
Record
100%
Win Rate
Infect
βš”οΈ Aggro
1
Matches
0-1
Record
0%
Win Rate
How to Read Matchup Stats:
  • Match WR = Win percentage in matches (best of 3)
  • Game WR = Win percentage in individual games
  • Best/Worst matchups are calculated among opponents faced at least 3 times
  • Bye matches are excluded from matchup statistics
Land Base Analysis

20

Total Lands

20

Recommended

20

Color Sources

Good land count: Your land count is optimal (0).
Land Speed

8.0

Tapped

12.0

Untapped

40%
Aggressive deck warning: Your low curve (2.20 CMC) needs fast mana, but 40% of lands enter tapped.
Always Tapped Lands:
4x Drossforge Bridge
4x Slagwoods Bridge
Mana Fixing
6

Basic Lands

14

Non-Basic

8

Dual Lands

4

Fetch Lands

Good fixing! You have 8 dual lands for 3 colors.
Mana Acceleration
Writhing Chrysalis
Color Source Analysis
Black
Sources: 9
Color Pips: 17
Recommended: 18
Critical! Need ~9 more sources
Red
Sources: 9
Color Pips: 11
Recommended: 16
Critical! Need ~7 more sources
Green
Sources: 6
Color Pips: 7
Recommended: 14
Critical! Need ~8 more sources

190

Total Games

20

Games with Mulligan

10.5%

Mulligan Rate

50.0%

Win Rate After Mulligan

Mulligan Impact on Win Rate
Kept Opening Hand 62.9%
170 games
After Mulligan 50.0%
20 games
Mulligan penalty: You win 12.9% less after mulliganing. Consider keeping more hands or improving mulligan decisions.
Mulligan Rate by Position
On the Play 25.0%
10/40
Win rate after mulligan: 50.0%
On the Draw 29.4%
10/34
Win rate after mulligan: 50.0%
Mulligan Depth Analysis

Keep

170 games
89.47% of total
Win Rate: 62.94%

1 Mulligan

7 games
3.68% of total
Win Rate: 71.43%

2 Mulligans

7 games
3.68% of total
Win Rate: 71.43%

3 Mulligans

2 games
1.05% of total
Win Rate: 0%
Moderate mulligan impact: Win rate decreases by -8.5% after one mulligan.
Mana Curve Distribution
Card Types Distribution
Color Pips Distribution
Rarity Distribution
Land Base Breakdown
Functional Balance
Base vs Effective Mana Curve
Color Sources vs Requirements
Deck Description & Guide

🎯 Introduction


Jund Wildfire is one of the most solid and adaptable midrange decks in Pauper.

The core of the deck abuses indestructible artifact lands ([[Bridge]]) together with [[Cleansing Wildfire]] to:

  • Fix mana, draw cards, and gain tempo advantage.

Around this engine, the list integrates:

  • Value engines like [[Ichor Wellspring]], [[Fanatical Offering]], [[Eviscerator's Insight]]
  • Flexible removal (from [[Cast Down]] to [[Krark-Clan Shaman]])
  • [[Eldrazi Spawn]] generators such as [[Writhing Chrysalis]] for board presence, mana, and sacrifice fodder
  • Inevitability with [[Makeshift Munitions]] and recursion via [[Pulse of Murasa]] / [[Blood Fountain]]

This guide focuses on real tournament and league results, providing practical insights into performance across metas.



βš™οΈ Gameplan


1️⃣ Setup Phase (Turns 1–3)

  • Play a [[Bridge]] and target it with [[Cleansing Wildfire]]
  • Cast [[Ichor Wellspring]] for immediate value
  • [[Refurbished Familiar]] enters early for disruption and sacrifice fodder

2️⃣ Value Phase (Turns 3–5)

  • [[Ichor Wellspring]] + [[Fanatical Offering]] or [[Eviscerator's Insight]] = draw 3 cards
  • [[Writhing Chrysalis]] generates board presence and accelerates mana
  • [[Krark-Clan Shaman]] clears wide boards, backed by spot removal
  • [[Gixian Infiltrator]] puts pressure on the opponent

3️⃣ Closing Phase (Turn 5+)

  • Recover key pieces with [[Pulse of Murasa]] / [[Blood Fountain]]
  • Abuse [[Krark-Clan Shaman]] for recursive board wipes
  • [[Makeshift Munitions]] closes grindy games with inevitability

⚑ Advanced Tips

  • Always cast [[Cleansing Wildfire]] on your own [[Bridge]] unless denying an opponent’s land is critical
  • Sacrifice permanents in response to removal for free value
  • [[Makeshift Munitions]] = inevitability β€” even chip damage adds up
  • [[Pulse of Murasa]] is clutch vs Burn, but be careful not to lose the target



πŸ’€ Toughest Matchups


These are the archetypes where Jund Wildfire tends to struggle or trade evenly β€” particularly aggressive red decks and explosive combo lists.

Future testing will focus on improving sideboard plans and early-game stabilization.



πŸŽ‰ Final Thoughts


This build of Jund Wildfire is designed to grind value and adapt, with tools to handle nearly every archetype in the Pauper format.

Stats show solid overall performance (~65% WR), with strong matchups vs Faeries, Control, and Rakdos decks, while some struggles remain against fast red decks and linear combo.

If you enjoy turning [[Ichor Wellspring]], [[Eldrazi Spawn]], and removal into inevitable advantage, this is the deck for you.


πŸ”₯ May the wildfire always burn in your favor!

Mainboard Cards
Creature 11
Krark-Clan Shaman
2x Krark-Clan Shaman
Nyxborn Hydra
1x Nyxborn Hydra
Refurbished Familiar
4x Refurbished Familiar
Writhing Chrysalis
4x Writhing Chrysalis
Artifact 9
Ichor Wellspring
3x Ichor Wellspring
Lembas
3x Lembas
Nihil Spellbomb
3x Nihil Spellbomb
Enchantment 1
Makeshift Munitions
1x Makeshift Munitions
Instant 12
Cast Down
4x Cast Down
Eviscerator's Insight
1x Eviscerator's Insight
Fanatical Offering
4x Fanatical Offering
Pulse of Murasa
2x Pulse of Murasa
Toxin Analysis
1x Toxin Analysis
Sorcery 7
Cleansing Wildfire
4x Cleansing Wildfire
Duress
3x Duress
Land 20
Drossforge Bridge
4x Drossforge Bridge
Forest
2x Forest
Mountain
1x Mountain
Slagwoods Bridge
4x Slagwoods Bridge
Swamp
3x Swamp
Twisted Landscape
4x Twisted Landscape
Vault of Whispers
2x Vault of Whispers
Sideboard Cards
Creature 3
Avenging Hunter
1x Avenging Hunter
Troublemaker Ouphe
2x Troublemaker Ouphe
Artifact 1
Nihil Spellbomb
1x Nihil Spellbomb
Instant 9
Breath Weapon
2x Breath Weapon
Pyroblast
3x Pyroblast
Weather the Storm
4x Weather the Storm
Sorcery 2
Extract a Confession
2x Extract a Confession