Mardu Hero Wildfire

Not Analyzed βš”οΈπŸ›‘οΈ Aggro - Midrange

Statistical Overview

This deck has not been analyzed yet.

Interactive mana curve visualization
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Card type distribution
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Functional role breakdown
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Power level indicators
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30

Total Matches

50%

Match Win Rate

53.5%

Game Win Rate

14

Different Opponents

Best Matchup

White Weenie

βš”οΈ Aggro

100%
Win Rate
1
Matches
1-0
Record
Worst Matchup

Spy Combo

πŸ’€ Graveyard / Reanimator

0%
Win Rate
2
Matches
0-2
Record
All Matchups
Opponent Archetype Matches W L D Games Match WR Game WR
Jund Wildfire πŸ›‘οΈ Midrange 4 1 2 1 5-6 25% 45.5%
Spy Combo πŸ’€ Graveyard / Reanimator 2 0 2 0 0-4 0% 0%
Elves βš”οΈπŸ›‘οΈ Aggro - Midrange 2 1 1 0 3-2 50% 60%
Gruul Ramp βš”οΈπŸ›‘οΈ Aggro - Midrange 2 1 1 0 2-3 50% 40%
Mono Blue Terror πŸ•˜ Tempo 2 1 1 0 3-2 50% 60%
Turbo Fog πŸŒ€πŸ§  Combo - Control 1 0 0 1 1-1 0% 50%
White Weenie βš”οΈ Aggro 1 1 0 0 2-0 100% 100%
Grixis Affinity πŸ›‘οΈ Midrange 1 1 0 0 2-1 100% 66.7%
High Tide πŸŒ€ Combo 1 0 1 0 0-2 0% 0%
Rakdos Madness πŸ”₯ Burn 1 1 0 0 2-1 100% 66.7%
GW Bogles βš”οΈ Aggro 1 1 0 0 2-1 100% 66.7%
Dredge πŸ’€ Graveyard / Reanimator 1 0 1 0 0-2 0% 0%
Golgari Gardens πŸ§ πŸ›‘οΈ Control - Midrange 1 1 0 0 2-0 100% 100%
UB Faeries πŸ•˜ Tempo 1 0 0 1 1-1 0% 50%
Jund Wildfire
πŸ›‘οΈ Midrange
4 Matches
1-2
25%
Spy Combo
πŸ’€ Graveyard / Reanimator
2 Matches
0-2
0%
Elves
βš”οΈπŸ›‘οΈ Aggro - Midrange
2 Matches
1-1
50%
Gruul Ramp
βš”οΈπŸ›‘οΈ Aggro - Midrange
2 Matches
1-1
50%
Mono Blue Terror
πŸ•˜ Tempo
2 Matches
1-1
50%
Turbo Fog
πŸŒ€πŸ§  Combo - Control
1 Matches
0-0
0%
White Weenie
βš”οΈ Aggro
1 Matches
1-0
100%
Grixis Affinity
πŸ›‘οΈ Midrange
1 Matches
1-0
100%
High Tide
πŸŒ€ Combo
1 Matches
0-1
0%
Rakdos Madness
πŸ”₯ Burn
1 Matches
1-0
100%
GW Bogles
βš”οΈ Aggro
1 Matches
1-0
100%
Dredge
πŸ’€ Graveyard / Reanimator
1 Matches
0-1
0%
Golgari Gardens
πŸ§ πŸ›‘οΈ Control - Midrange
1 Matches
1-0
100%
UB Faeries
πŸ•˜ Tempo
1 Matches
0-0
0%
How to Read Matchup Stats:
  • Match WR = Win percentage in matches (best of 3)
  • Game WR = Win percentage in individual games
  • Best/Worst matchups are calculated among opponents faced at least 3 times
  • Bye matches are excluded from matchup statistics

Mana Base Analysis

This deck has not been analyzed yet.

Recommended land count
Available after analysis
Dual/fetch land analysis
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Color source consistency
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Tapped vs untapped ratio
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Visual Charts & Graphs

This deck has not been analyzed yet.

Mana curve bar chart
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Color distribution
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Rarity breakdown
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Functional balance radar
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Decklist

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