Mardu Synth

profPidu Analyzed Pauper Mardu Metalcraft Version 2
Matches
1
Matchups
1
Main / Side
60 / 15
Lands / Target
20 / 20
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Matchup snapshot Full breakdown in the Matchups tab
Best matchup Goblin Combo
0%
Worst matchup Goblin Combo
0%
At a Glance
Core numbers for this decklist.
Main / side
60 / 15
75 cards
Unique cards
23
in the main deck
Lands / target
20 / 20
On recommendation
Colors
3-color shell
Avg mana value
1.83
40 nonlands, printed
Effective
1.53
0.30 saved by cost reduction
Creatures
13
22% of the list
Version
2
updated Aug 26
Mana Curve
Nonland cards by mana value.
Base curve
Card Types
Main deck composition at a glance.
Land 20
33.3%
Sorcery 4
6.7%
Instant 6
10%
Artifact 13
21.7%
Creature 13
21.7%
Enchantment 4
6.7%
Effective Curve
Adjusted for cost reduction and alternative casting.
Base 1.83 Effective 1.53 Curve delta -0.3 · Tempo view
printedeffective
Total matches
1
Tracked in this segment.
Match WR
0%
Overall rate.
Game WR
0%
Single game rate.
Opponents
1
Distinct decks faced.
All Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Goblin Combo
1 matches
Record 0-1-0
MWR 0%
GWR 0%
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No matchup data available for this segment yet.

Total matches
1
Tracked in this segment.
Match WR
0%
Overall rate.
Game WR
0%
Single game rate.
Opponents
1
Distinct decks faced.
Online Matchups Preview
Top public opponents. Login unlocks the full matchup table.
Goblin Combo
1 matches
Record 0-1-0
MWR 0%
GWR 0%
Login to search opponents, inspect full tables and open detailed post-side insights.
Mana Base
Count, target and source load.
Lands
20
Current total
Target
20
Scaled for 60 cards
Delta
0
On recommendation
Sources
20
Land cards plus repeatable ramp
Land count is in a healthy range.
Target uses the deck's effective curve, repeatable ramp, and a 1.00x deck-size adjustment from a 60-card baseline.
Land Speed
How often your mana enters ready.
Tapped ratio45%
Always tapped9
4x Drossforge Bridge, 1x Goldmire Bridge, 4x Rustvale Bridge
45% enter tapped. This is a real tempo cost.
Mana Fixing
Basics, duals, fetches and utility lands.
Basics
6
Nonbasic
14
Duals
9
Tri-Lands
0
4+ Colors
0
Fetches
3
Good fixing for a 3 color shell.
Counted here
Dual Drossforge Bridge4 Goldmire Bridge1 Rustvale Bridge4
Mana Curve
Distribution by mana value.
Card Types
Type share across the list.
■ Land 20 ■ Artifact 13 ■ Creature 13 ■ Instant 6 ■ Sorcery 4 ■ Enchantment 4
Color Pips
Spell requirements by color.
8
8
16
Rarity
How the list is split by rarity.
● Common60
● Uncommon0
● Rare0
● Mythic0
Land Breakdown
Basics, duals, fetches and utility.
Basics 6
Duals 9
Tri-lands 0
4+ colors 0
Fetches 3
Utility 0
Functional Balance
Threats, answers, draw, ramp and life.
Threats 13
Interaction 20
Card draw 24
Ramp 0
Lifegain 6
Recursion 2
Base vs Effective Curve
See how cost reduction changes the real curve.
1.83 → 1.53
Sources vs Requirements
Compare actual colored sources with per-color targets.
8 sources · needs 5
8 sources · needs 5
10 sources · needs 10

Decklist

60 main · 15 sideboard · version 2

Mainboard
60 cards
Creature
13
4 Refurbished Familiar
3 Kor Skyfisher
3 Krark-Clan Shaman
3 Glint Hawk
Artifact
13
2 Tithing Blade // Consuming Sepulcher
2 Nihil Spellbomb
2 Ichor Wellspring
4 Lembas
3 Experimental Synthesizer
Enchantment
4
2 Makeshift Munitions
2 Journey to Nowhere
Instant
6
4 Galvanic Blast
2 Eviscerator's Insight
Sorcery
4
4 Cleansing Wildfire
Land
20
1 Ancient Den
4 Drossforge Bridge
1 Goldmire Bridge
2 Mountain
2 Plains
4 Rustvale Bridge
3 Shattered Landscape
2 Swamp
1 Vault of Whispers
Sideboard
15 cards
Creature
2
2 Coalition Honor Guard
Artifact
4
2 Nihil Spellbomb
2 Campfire
Instant
6
4 Red Elemental Blast
2 Destroy Evil
Sorcery
3
3 Duress